﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Audio;

namespace GlobalGameClasses
{

    public class SirianSoundPlayer : ISoundPlayer
    {
        private SirianSoundPlayer()
        {

        }

        public virtual void PlaySound(SoundEffectInstance effect)
        {
            effect.Play();
        }

        public static SirianSoundPlayer GetSoundPlayer()
        {
            return new SirianSoundPlayer();
        }
    }
}
